ME10 / S41 /Mehsday 81st of Astral, 88 AD (0:10:0/21), a little later in the morning.
The Fight Continues
As the high cleric staggers around, nauseated, within the stinking cloud, Corm climbs up from the trench on to the inner circle of the temple. Facing the cloud, he decides to leap back across. Bignose attacks the two remaining bruisers.
Zan is picked up by the towering whirlwind of fire, taking a fair bit of damage, but is able to wrestle his way to freedom.
Corm takes on the double elemental, just as a water elemental appears on the scene.
The cleric makes it out of the cloud and leaps across the chasm, but is blinded by Flint. After a few rounds his nausea departs, just as Corm gets in his face. His hand fills with malignant energy and reaches out to touch Corm. Zan recognizes the magic as “Slay Living” Though touched, Corm manages to avoid the full brunt of the magic. Corm smites the cleric, who dies. Corm then also takes on the water elemental.
While exploring the now deserted High Temple to Yor, Corm looks at the altar sited before the towering representation of a fiery, electric, tornado. He sees on the back of the altar, two unlabeled buttons, one on the right, one on the left. He receives conflicting evidence what to do, and decides to take out one of the adamantium hand axes, and splits the back of the altar, right between the buttons. There is a colorful (but non-injurious) display of emitted energy.
The representation of the Yor (the tornado) somehow looks a bit less sparkly. The party departs the temple after collecting what they may in loot.
The two Ponykind that had joined in the battle have returned to the Realm of Haf. But they did not take the very interesting fragment of a horse head bust, made of some red translucent stone, that Corm had picked up from the trench, after he had fallen.
It is still not yet 11 in the morning when they return to the underground refuge across the Road from the complex of Yor. They collect Anna and Arondel, and hit the road. The Voice in the Wilderness and his retinue also accompany them, and are grateful for some sustenance. They make it to the next way station (lg 155) and camp.
The 82nd through 86th of Astral
The next day they leave the undulating prairie, and begin crossing more forbidding badlands, with sparse growth, and canyons. Its beautiful, though forbidding, and is called the Hunger Hills. How the Voice and his followers made it through this land is a question.
After four days travel, in mid afternoon they come to the town of South Lexus. They generate some interest from the inhabitants, but mostly are ignored. The Road is lined with a number of establishments that cater to almost any kind of entertainment you might imagine, especially if imbibing or consuming is involved: taverns, inns, halls of games of chance, it’s all there. The town seems relatively busy catering to customers. It turns out they are all citizens of West Lexus out to unwind during Temsday. (Things are really jumping on Highday). Also, in just a few days there will be the three Star Days, that celebrate the vernal equinox as the season of Astral ends and Selenal begins.
The party decides that actually spending a night in bed sounds nice, and are able to book places in the nicest Inn in town, the Grey Goose. Bignose is about to go off on his own in a search for companionship, only to discover that the Grey Goose is a full service establishment.
Things quiet down a bit late a night. Bask, awake to take care of business happens to look out the window and sees below a woman standing and looking up. She notices Bask, and smiles, and departs for the north end of town. Bask quickly runs down and tries to follow stealthily. He is able to hide amidst the remaining revelers as she meets up with four dwarfs on horseback, with a fifth horse for the woman. Before she departs she exchanges a few words with Bask.
It seems that she is the striking woman that Corm met with back in Harkon’s Hold, and is part of the household of the dwarf noble, Khonkrit. Somehow she, and her companions made it here ahead of the party.
Lisday, the 87th of Astral,
It is only three leagues to West Lexus, but the party decides to hold up in a farm just outside the walls. The sum of 50 gold pieces convinces the farmer, a prosperous looking man, to rent them the house and the use of his conveyances. There is much discussion of what to do next. There is much discussion about maybe just going around West Lexus, but it turns out there is a good reason (having to do with the Lexus River) that this is impractical. Taern goes into town to reconnoitre, and is able to determine that there is a large party of dwarves in a villa not far from the center of the city.
Bignose intends to take Anna and her brother in separately, to see if she might be able to find a new home here.